Sound: To Pitch (cc)...

A hidden command that creates a Pitch object from every selected Sound object.

The parameters are in the following order:

Time step (s) (standard value: 0.0)
Pitch floor (Hz) (standard value: 75 Hz)
Max. number of candidates (standard value: 15)
Very accurate (standard value: off)
Silence threshold (standard value: 0.03)
Voicing threshold (standard value: 0.45)
Octave cost (standard value: 0.01 per octave)
Octave-jump cost (standard value: 0.35)
Voiced / unvoiced cost (standard value: 0.14)
Pitch ceiling (Hz) (standard value: 600 Hz)

With the advent of Sound: To Pitch (filtered cross-correlation)... in 2023, this command was replaced with Sound: To Pitch (raw cross-correlation)....

Transitioning

While Sound: To Pitch (cc)... will still work in scripts, you may like to transition to Sound: To Pitch (raw cross-correlation).... Please note that the Pitch ceiling parameter was moved immediately after Pitch floor, where it fits more logically. For example, you can replace the line

To Pitch (cc): 0.0, 75, 15, “off”, 0.03, 0.45, 0.01, 0.35, 0.14, 600

with the entirely equivalent line

To Pitch (raw cross-correlation): 0.0, 75, 600, 15, “off”, 0.03, 0.45, 0.01, 0.35, 0.14

© Paul Boersma 1996,2003,2023,2024